Life is peaceful in Neuland.
New land lies undeveloped, providing lots of space; only a few hunters and woodcutters live there. 2 up to 4 Players compete for building up a new civilization in which 15 various properties promise
prosperity and progress, such as the Abbey, the Guild House, the Town Hall, and a Stronghold. Who wants which buildings and who will get them?
In order to get properties, you first have to build and use production facilities; in each of these buildings, you can manufacture a product that you need for manufacturing a higher value product in
another building.
To this end, everybody thinks time and again, ”Would I rather work a long time but infrequently, or a short time but often? How can I manage to put my coat of arms on the coveted properties?“
The first player to place all his coat of arms wins the game.
A game by
Tobias Stapelfeldt.
Graphics: Klemens Franz.